I make motion feel real.
Hi, I’m Gaurav. I’m a 3D animator who loves bringing characters to life. I focus on mocap cleanup and polishing animation in Maya — making motion look natural and expressive. I also create manual animations from scratch, adding life through poses and timing. I enjoy solving timing problems and refining small details until the movement feels right.
About
I’m a student and 3D animator who enjoys the craft of motion. I work mainly in Maya doing mocap cleanup, manual animation, and hand-polishing work. I’ve studied the 12 principles of animation and enjoy tackling tricky timing and weight challenges. I prefer a simple workflow: find the story in the motion, then refine until it feels right. This portfolio is a small collection of work and thoughts — made by me, for people who love animation.
Skills
Maya
Scene setup, cleanup, animation layers, graph editor work, character controls.
Mocap Cleanup
Noise removal, foot sliding fixes, retargeted cleanup, blending mocap with keyed animation.
Manual Animation
Creating animation from scratch with proper posing, timing, and spacing. Focused on acting and physicality.
Character Animation
Keyframing, posing, timing, body mechanics and emotional acting through motion.
Polish & Troubleshooting
Timing fixes, overlap, follow-through, and small details that make motion believable.
Showcase
This showreel includes my manual animation work — created fully by me, along with mocap cleanup examples. Thanks for watching.
Contact
Prefer mail? Use the link below. I check messages and reply personally.